Ancient History

-- Mission Log Section 1, Transwar --


Timestamp: 0720Z
It's a flying dutchman of a colony. It seems to be designed like the the L5 colonies that SMM tried to setup in the 22-teens. So whatever else is going on, I'm nowhere near Earth. Or rather, if I am, then somebody managed to create and stock an entire colony without me getting wind of it. And that, frankly, is impossible. Somebody, somewhere, would have slipped up and I'd have unwoven the fabric of lies that had been crafted as cover and got the whole secret. And dammit, I haven't had time off since that bio-mod horror decided to try and collect on the contracts that had been taken out on me. Good thing he's in the Challenger Deep...

Timestamp: 0833Z
The gun works as described and now I'm a match for that furball Reaper or anyone else that shows up like him. Now to just see what gear I can find in this tin-can world. Wars are not won because everyone fights with the same weapons - they are won by who has the most firepower to bring to bare and how much violence they can do. At this point I'm willing to be the most violent person in this game, though... First I'm going to see about making the atmosphere explosive and using that to clear-out some of the competition.

Timestamp: 0840Z
Dammit! I don't know if I can stop him again, but Reaper is here. The last time he chased me across the globe for a month and I barely managed to trap him and dump him in the Challenger Deeps. How the hell he survived that and escaped is beyond me, but seeing where I am - and how I was never able to find any information on him - I'm leaning towards him being extra-terrestrial in origin and having help... Possibly a fully crewed ship somewhere. Well, maybe not fully crewed - possibly just an AI, after all, thats the impression Hal got when I tried to ghost-hack the cat on the summer solstice.

Timestamp: 1000Z
Atmosphere is all set to go, Reaper side-stepped several times and most "in-the-moment" goals have been met. But I have my doubts that burning the colony is going to work. There are *DRAGONS* in the air and somebody is creating lots of small biologicals as weapons. And it's not like a little firestorm is going to stop Reaper - and getting rid of him should be my primary goal. Although I'm suspicious that the solar array is both larger than it needs to be and the only place that most players of this game would not touch. That means that, if there are spectators for this "TransWar", they're in the solar array.

Timestamp: 1200Z
Reaper is with me - we've created an uneasy partnership - and it's time to take it to the people that setup this little game. I'm quite fond of my new look and don't like the idea of the entire populated universe knowing what I look like now. So lets see if we can manage a bit of a turn-about and get to the spectators and possibly the organizers of this game...

Free Falling

--Mission Log Section 44, UPS Takeover--

Reaper is a classic military type, to such a degree that I'm surprised he doesn't have some kind of rank insignia growing as a pattern in his fur. Which is why I was surprised that he hadn't thought of an aerial insertion when we were faced with slogging through the entirety of the UPS site security forces.

Not that my idea for an aerial insertion was possible for most people - no jetpacks, no parachutes, no antigrav... Just the recoil of our weapons and his damnable wings. But I wouldn't lose - the counter on my baby showed about 900,000 rounds to go and I had some other high-power goods stowed on my person. And then it was to the open cargo doors of the Persephone to stare at two kilometers of open space.

With Hal badgering me to think of his safety I jumped out of the Persephone, got my bearings and settled in for a nice, long flight. It'd be the perfect target shoot - safe as shooting at paper targets at my private range and as fun as, well, stopping the shit-brown stains from destroying the company I'd built from the ground up.

Books!